Battlefield Hardline Open Beta Review
Battlefield Hardline’s open multiplayer beta was available from the 3rd to the 8th of February on Xbox One, Xbox 360, PC via EA’s Origin, PS3 & PS4 and gave us a small taste of what’s in store when the finished game hits the streets next month. Developed by Visceral Games, Battlefield Hardline is a refreshing new take on the Battlefield series and is built on the story in both single player and multiplayer delivering strategy and speed.
This time around Battlefield isn’t DICE’s Battlefield, its Visceral’s Battlefield and the difference is noticeable. Visceral, known for their epic Dead Space horror series have done an excellent job that plays well, and instead of Humvees, tanks and jets we get bullet-ridden Ferraris, armoured trucks and all sorts of police vehicles.
Three Different Maps and Modes
The open beta gave us three different multiplayer maps and modes. First up we had Hotwire mode, a mode that brings high-speed chases to the Battlefield, where criminals attempt to steal a list of marked cars while the cops try to repossess them. Hotwire Mode was available on two maps in the beta, Downtown and Dust Bowl. We found that success in this mode came with teamwork and precision driving.
The largest map in the beta was the desert town of Dust Bowl known for its drug trafficking problems, Dust Bowl gave us the perfect mid-sized map for Conquest, one of the best modes in the Battlefield Series which takes the battle up to 64 players on Xbox One, PC & PS4. Finally, there’s the Bank Job map where we got to experience Heist mode, Where criminals are trying to break into a bank vault, and the cops do their best to stop them.
For us, this was one of the best Battlefield Betas to date and we experienced only minor issues. In all the games we played we had no issues getting into games and we were never disconnected from a game. Friends were able to join our squads with ease. We did however experience under-powered sniper rifles, over-powered shotguns and the annoyingly bright torch of death. We also experienced a few issues with laying prone, in that sniping on the hill that overlooked the town in dust bowl we would find that we were unable to shoot because of invisible barriers often around a foot or so above the ground that prevented us from firing.
Hardline is still Battlefield, albeit a Battlefield that’s kicking back and downing a few bevvies with its mates whilst being sucked into the fast-paced large scale engagements that Battlefield does so well, change the name, change the character and vehicle skins and change the objectives, but Hardline is still a Battlefield game and its roots are firmly connected..
Battlefield Hardline looks to be one of 2015’s essential titles.
The reviewer played the open beta for around 18hrs on Xbox One.